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public interface ITrigger
A trigger listens to editor events and informs the view management about these.
Method Summary | |
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boolean |
isActive()
Checks whether the trigger is active or not. |
void |
register()
Called when the trigger is activated, e.g., if KIVi is (re-)activated or the first ICombination being fired by such a trigger is loaded. |
void |
setActive(boolean a)
Called by the view management to register or unregister this trigger. |
void |
trigger(ITriggerState triggerState)
Inform the view management about an event. |
void |
unregister()
Called when the trigger is deactivated, e.g., if the whole KIVi is deactivated. |
Method Detail |
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void trigger(ITriggerState triggerState)
triggerState
- new instance of the corresponding trigger state classvoid setActive(boolean a)
a
- true if registeringboolean isActive()
void register()
ICombination
being fired by such a trigger is loaded.
Registers itself where necessary.
void unregister()
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