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It has been recognised that the synchronous model of computation together with a suitable execution platform (precision-timed, or PRET architectures) facilitates system-level timing predictability. This talk discusses a logical and game-theoretic framework for capturing worst-case reaction time (WCRT) for Esterel-style synchronous reactive programming. This framework will provide a formal grounding for the WCRT problem, and allow to improving upon earlier heuristics by accurately and modularly characterising timing interfaces. This approach will not only allows verifying the correctness of WCRT analyses methods, but also will allow capturing functionality and timing together.

 

[PDAY’13-2] 

 Constructive Boolean Networks and the Exactness of Timed Ternary Simulation. (slides)

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