The pragmatics of model-based design refers to the practical aspects of handling graphical system models. This encompasses a range of activities, such as editing, browsing, or simulating models. We believe that the pragmatics of modeling deserves more attention than it has received so far. We also believe that there is the potential for significant productivity enhancements, using technology that is largely already available. We address this research area in the following subprojects:

A number of examples of pragmatics technologies in action can be found on GitHub. The following might be of particular interest:

There used to be many more project here, however, we don't have the manpower to maintain all of them. If you're interested you can find the old wiki pages in the Discontinued Projects section, which also lists the git commits which removed the corresponding plugins from our repository.