The ball physics model is meant to do things ...
The trajectory of a ball can be modeled to be parabolic.
The model of the area, where the the flippers can hit a ball is computed from a set of five points. These points are set to real world coordinates in meter
and should not need further adjustment after the camera is correctly calibrated (see World Coordinate System).
Point# | Description |
---|---|
1 | center point of the circle that the flippers tip moves o |
2 | highest point a ball can be at when it hits the resting flipper |
3 | lowest point a ball can be at when it hits the resting flipper |
4 | lowest point a ball can be at when it hits the fully triggered flipper |
5 | highest point a ball can be at when it hits the fully triggered flipper |
From the aforementioned points