Uses of Package
de.cau.cs.kieler.core.kivi

Packages that use de.cau.cs.kieler.core.kivi
de.cau.cs.kieler.core.kivi   
de.cau.cs.kieler.core.kivi.internal   
de.cau.cs.kieler.core.kivi.triggers   
de.cau.cs.kieler.core.model.combinations   
de.cau.cs.kieler.core.model.effects Effects for the KIELER View Management. 
de.cau.cs.kieler.core.model.trigger   
de.cau.cs.kieler.kiml.grana.handlers Handlers for the GRANA user interface. 
de.cau.cs.kieler.kiml.ui.layout Classes with generic implementations to apply layout to GMF diagrams. 
de.cau.cs.kieler.ksbase.ui.kivi   
de.cau.cs.kieler.sim.kivi   
de.cau.cs.kieler.synccharts.diagram.custom General classes that depend on the synccharts diagram editor. 
de.cau.cs.kieler.synccharts.kivi   
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.core.kivi
AbstractEffect
          Abstract base implementation for effects.
CombinationDescriptor
          A container for extension point descriptions.
CombinationParameter
          Describes a parameter of a combination.
CombinationParameter.IParameterType
          Honor type-specific issues.
ICombination
          A combination connects triggers and effects, it receives a set of events from triggers and determines which effects need to be executed.
IEffect
          An effect executes some type of view management action, usually a visual change of the graphical model.
ITrigger
          A trigger listens to editor events and informs the view management about these.
ITriggerState
          Holds the state for a specific trigger.
KiVi
          Core controller for the view management.
KiViPlugin
          The activator class controls the plug-in life cycle.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.core.kivi.internal
IEffect
          An effect executes some type of view management action, usually a visual change of the graphical model.
ITriggerState
          Holds the state for a specific trigger.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.core.kivi.triggers
AbstractTrigger
          Abstract base implementation for triggers.
AbstractTriggerState
          Base implementation for trigger states.
IEffect
          An effect executes some type of view management action, usually a visual change of the graphical model.
ITrigger
          A trigger listens to editor events and informs the view management about these.
ITriggerState
          Holds the state for a specific trigger.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.core.model.combinations
AbstractCombination
          Abstract base implementation for combinations.
ICombination
          A combination connects triggers and effects, it receives a set of events from triggers and determines which effects need to be executed.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.core.model.effects
AbstractEffect
          Abstract base implementation for effects.
IEffect
          An effect executes some type of view management action, usually a visual change of the graphical model.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.core.model.trigger
AbstractTrigger
          Abstract base implementation for triggers.
AbstractTriggerState
          Base implementation for trigger states.
ITrigger
          A trigger listens to editor events and informs the view management about these.
ITriggerState
          Holds the state for a specific trigger.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.kiml.grana.handlers
AbstractCombination
          Abstract base implementation for combinations.
AbstractEffect
          Abstract base implementation for effects.
ICombination
          A combination connects triggers and effects, it receives a set of events from triggers and determines which effects need to be executed.
IEffect
          An effect executes some type of view management action, usually a visual change of the graphical model.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.kiml.ui.layout
AbstractCombination
          Abstract base implementation for combinations.
AbstractEffect
          Abstract base implementation for effects.
CombinationParameter
          Describes a parameter of a combination.
ICombination
          A combination connects triggers and effects, it receives a set of events from triggers and determines which effects need to be executed.
IEffect
          An effect executes some type of view management action, usually a visual change of the graphical model.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.ksbase.ui.kivi
AbstractCombination
          Abstract base implementation for combinations.
AbstractTrigger
          Abstract base implementation for triggers.
AbstractTriggerState
          Base implementation for trigger states.
ICombination
          A combination connects triggers and effects, it receives a set of events from triggers and determines which effects need to be executed.
ITrigger
          A trigger listens to editor events and informs the view management about these.
ITriggerState
          Holds the state for a specific trigger.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.sim.kivi
AbstractTrigger
          Abstract base implementation for triggers.
AbstractTriggerState
          Base implementation for trigger states.
ITrigger
          A trigger listens to editor events and informs the view management about these.
ITriggerState
          Holds the state for a specific trigger.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.synccharts.diagram.custom
AbstractCombination
          Abstract base implementation for combinations.
ICombination
          A combination connects triggers and effects, it receives a set of events from triggers and determines which effects need to be executed.
 

Classes in de.cau.cs.kieler.core.kivi used by de.cau.cs.kieler.synccharts.kivi
AbstractCombination
          Abstract base implementation for combinations.
AbstractEffect
          Abstract base implementation for effects.
AbstractTrigger
          Abstract base implementation for triggers.
AbstractTriggerState
          Base implementation for trigger states.
CombinationParameter
          Describes a parameter of a combination.
ICombination
          A combination connects triggers and effects, it receives a set of events from triggers and determines which effects need to be executed.
IEffect
          An effect executes some type of view management action, usually a visual change of the graphical model.
ITrigger
          A trigger listens to editor events and informs the view management about these.
ITriggerState
          Holds the state for a specific trigger.