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The Hardwarecontrol should give an abstraction for controlling the Hardware which also makes sure some of the base rules apply.Tasks/Rules the Hardwarecontrol should manage:

Features

  • train tracking
  • block locking/crash avoidance
  • speed control: slow down(/speed up?)/parking in a segment
  • same speed policy (same speed on all tracks beneath a train)
  • automatic signal management
  • automatic point branching

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Interacting parts

The track is split up into the track into following smaller interacting parts to achive this:

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1 Track, 2 Points, has 1 incoming, 2 outgoing and 1 bi-directional track where outgoing trains come from the main track and incoming go to the side track

Segment1 Track, 2 Contacts, 1 Signal

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Segment_bid (bi-directional)

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1 Track, 2 Contacts, 2 Signals

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Track

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1 Track

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Track_bid

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1 Track

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Point_in

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1 Point with 2 incoming and 1 outgoing tracks

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Point_out

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1 Point with 1 incoming and 2 outgoing tracks

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Point_bid

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1 Point, 2 to 1 bi-directional point

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Cross_in

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1 Track, 2 Points, has 2 incoming, 1 outgoing and 1 bi-directional track where incoming trains get on the main track and outgoing come from the side track

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Cross_out

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The differenciation of bi-directional and uni-directional Elements is done to have simpler Parts for the unidirectional parts.

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