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// // Structure of a train controller based on test case 2 // scchart Test2bTest2 "Test of IC_JCT" { // Set of request variables for all tracks for 11 trains bool IC_JCT_0_req[11], IC_LN_0_req[11], IC_LN_1_req[11], IC_LN_2_req[11]; bool IC_LN_3_req[11], IC_LN_4_req[11], IC_LN_5_req[11], IC_ST_0_req[11]; bool IC_ST_1_req[11], IC_ST_2_req[11], IC_ST_3_req[11], IC_ST_4_req[11]; bool IO_LN_0_req[11], IO_LN_1_req[11], IO_LN_2_req[11], KH_LN_0_req[11]; bool KH_LN_1_req[11], KH_LN_2_req[11], KH_LN_3_req[11], KH_LN_4_req[11]; bool KH_LN_5_req[11], KH_LN_6_req[11], KH_LN_7_req[11], KH_LN_8_req[11]; bool KH_ST_0_req[11], KH_ST_1_req[11], KH_ST_2_req[11], KH_ST_3_req[11]; bool KH_ST_4_req[11], KH_ST_5_req[11], KH_ST_6_req[11], KIO_LN_0_req[11]; bool KIO_LN_1_req[11], OC_JCT_0_req[11], OC_LN_0_req[11], OC_LN_1_req[11]; bool OC_LN_2_req[11], OC_LN_3_req[11], OC_LN_4_req[11], OC_LN_5_req[11]; bool OC_ST_0_req[11], OC_ST_1_req[11], OC_ST_2_req[11], OC_ST_3_req[11]; bool OC_ST_4_req[11], OI_LN_0_req[11], OI_LN_1_req[11], OI_LN_2_req[11]; bool// Set of permission variables for all tracks bool req_in_R, req_out_R, req_in_L, req_out_L, perm_in_R, perm_out_R, perm_in_L, perm_out_L; int IC_JCT_0_perm, IC_LN_0_perm, IC_LN_1_perm, IC_LN_2_perm; int IC_LN_3_perm, IC_LN_4_perm, IC_LN_5_perm, IC_ST_0_perm; int IC_ST_1_perm, IC_ST_2_perm, IC_ST_3_perm, IC_ST_4_perm; int IO_LN_0_perm, IO_LN_1_perm, IO_LN_2_perm, KH_LN_0_perm; int KH_LN_1_perm, KH_LN_2_perm, KH_LN_3_perm, KH_LN_4_perm; int KH_LN_5_perm, KH_LN_6_perm, KH_LN_7_perm, KH_LN_8_perm; int KH_ST_0_perm, KH_ST_1_perm, KH_ST_2_perm, KH_ST_3_perm; int KH_ST_4_perm, KH_ST_5_perm, KH_ST_6_perm, KIO_LN_0_perm; int KIO_LN_1_perm, OC_JCT_0_perm, OC_LN_0_perm, OC_LN_1_perm; int OC_LN_2_perm, OC_LN_3_perm, OC_LN_4_perm, OC_LN_5_perm; int OC_ST_0_perm, OC_ST_1_perm, OC_ST_2_perm, OC_ST_3_perm; int OC_ST_4_perm, OI_LN_0_perm, OI_LN_1_perm, OI_LN_2_perm; // Debug boolflag debugfor =additional false;output bool cleanupdebug = false; int trainCount; // Cleanup flag for halting the trains at home station tracks bool cleanup = false; // Variable, that gives the number of trains to C-Controller for stability check int trainCount; // Set of constants for binding to referenced SCCharts const int c_EINS = 1; const int c_ZWEI = 2; const int c_DREI = 3; const int c_VIER = 4; const int c_FUENF = 5; initial// stateState initinitializing referencesthe initRailway11Trains trains on corresponding tracks initial state init references initRailway11Trains --> run; state// runState { handling the train schedules region Mutexes: state run { initial// stateRegions Mutexeshandling referencesthe mutexRailway11Trains; mutual exclusion on the track segments region KH_Mutexes: // initialState statereferenced KH_Mutexesto references kh_mutex; region Train4 :the MutexController for 11 Trains initial state train4 { Mutexes references mutexRailway11Trains; @alterHostcoderegion KH_Mutexes: // State referenced constto intadditional trainNumMutexController =for 4;KH int arrivalTrack = 3; initial state RoundKH_Mutexes references ICIC bind depTrack to arrivalTrack,kh_mutex; // Regions that contain the schedules for destTrack to c_DREI,individual trains //-------------------------------------------------------------------------------------- // Region with schedule for arrTracktrain to arrivalTrack4 region Train4 : >-> Choice; // State with the schedule for train 4 initial state statetrain4 Choice{ --> Round with !cleanup | !(arrivalTrack == 3) // Annotation for replacing following constant in the --> Done;hostcode of referenced SCChart @alterHostcode final// stateNumber Done; of the train for identifying on track segments }; const int regiontrainNum Train5= :4; initial state // train5Variable { specifying the track, where the train arrives at, @alterHostcode // and for transmitting the track number to const int trainNum = 5;next Station-2-Station controller int arrivalTrack = 23; // Schedule of train 4: train drives only initialin statethe RoundIC, referencesshould ICIC use station track 3 bind depTrack// toState arrivalTrack, Round referenced to ICIC Station-2-Station controller initial state destTrackRound to c_ZWEI,references ICIC bind depTrack to arrivalTrack, arrTrack to arrivalTrack >-> Choice; destTrack to c_DREI, state Choice arrTrack to arrivalTrack --> Round with !cleanup | !(arrivalTrack == 2) // Transition to checking state >--> DoneChoice; final// stateState Done; for checking, when the train should halt and if the train is on corresponding track }; state Choice region Train9// :Transition for driving additional circle, if cleanup initial state train9 {= false or wrong track used --> Round with !cleanup | !(arrivalTrack == 3) @alterHostcode const// intTransition trainNumto =final 9;state int arrivalTrack = 1; --> Done; final state Done; initial state Round references ICIC}; // Region with schedule for train bind5, depTrackidentical to region arrivalTrack,above region Train5 : initial state train5 { destTrack to c_EINS, @alterHostcode arrTrack to arrivalTrack const int trainNum = >-> Choice5; int arrivalTrack = 2; state Choice --> Round with !cleanup |initial !(arrivalTrack == 1) state Round references ICIC --> Done; bind depTrack to arrivalTrack, final state Done; destTrack to c_ZWEI, }; region Train7arrTrack :to arrivalTrack initial state train7 {>-> Choice; state @alterHostcodeChoice const int trainNum = 7;--> Round with !cleanup | !(arrivalTrack == 2) int arrivalTrack = 1--> Done; initialfinal state OCtoIC references OCIC Done; bind depTrack to arrivalTrack, }; destTrack to c_ZWEI, // Region with schedule for train 9, identical to region above region Train9 arrTrack: to arrivalTrack initial state >-> ICtoOC;train9 { state@alterHostcode ICtoOC references ICOC const int trainNum = 9; int arrivalTrack = 1; initial state Round references ICIC bind depTrack to arrivalTrack, destTrack to c_EINS, arrTrack to arrivalTrack >-> Choice; state Choice --> OCtoICRound with !cleanup | !(arrivalTrack == 1) --> Done; final state Done; }; // Region with schedule for train 7 }; } |
Station-2-Station controller
Each Station-2-Station controller realizes the movement from one of the stations (IC,OC,KH) to another station. All controllers using IC or OC parts have to respect the traveling directions. For the Kicking Horse Pass two separate controllers, forwards and backwards, are used.
The controllers starting from Kicking Horse Pass Station make an assumption of the direction of the train. These are dependent on the directions of the inner or outer circle, e.g. the KHIC controller starts backwards because this is the only valid direction to travel this path. To drive a train from the Kicking Horse Station (facing forward) to the Inner Circle we have to combine the KHOC and OCIC controllers.
When arriving on a station the train controller must first call the function void railArrival(int train, int station). This starts the waiting timer for the train.
Next the train must wait for int railDeparture(int train) to return 1.
After the waiting has finished the controller can reach a final state and pass the control back to the train controller.
Structure
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// // Structure of a region Train7 : initial state train7 { @alterHostcode const int trainNum = 7; int arrivalTrack = 1; // Schedule of train 7: train drives from OC-Station track 1 to IC-Station track 2 and back // arrivalTrack used for transmitting the number of station track where train arrived on // to next controller where the train starts on initial state OCtoIC references OCIC bind depTrack to arrivalTrack, destTrack to c_ZWEI, arrTrack to arrivalTrack // Transition to next Station-2-Station controller from Station * to Station * // scchart STST " * to * Controller " { // Set of permission variables for required tracks input int *_perm; // Set of request variables for required tracks for 11 trains output bool *_req[11]; // Train number input int trainNum; // Number of the departure track in a station input int depTrack; // Number of the destination track in a station input int destTrack; // Cleanup flag for selecting the destination track input bool cleanup; // Debug flag for additional output input bool debug; // Arrival track output int arrTrack; // Variable with value for arrTrack for selecting correct station elements int i_arrOnTrack; // Handles departing from a station * initial state *_ST { >-> ICtoOC; state ICtoOC references ICOC bind depTrack to arrivalTrack, destTrack to c_EINS, arrTrack to arrivalTrack // Transition to checking state because train at home station >-> Choice; // State for checking, when the train should halt and if the train is on corresponding track state Choice // hostcodeTransition callfor fordriving additional outputcircle, whenif debug cleanup = false or entrywrong debugtrack / 'println([trainNum][ST-ST] ... )'; used // State, which sets requests for needed tracks --> OCtoIC with !cleanup | !(arrivalTrack == 1) initial state waitForPerm { // Transition to final state entry / *_ST_4_req[trainNum] = true --> Done; entry / *_LN_0_req[trainNum] = true; final state Done; } // Transition is taken, if}; all permissions are received --> gotPerm with (*_ST_4_perm == trainNum) & (*_LN_0_perm == trainNum) // Transition is taken, if some (not all) permissions are received --> backOff with (*_ST_4_perm == trainNum) | (*_LN_0_perm == trainNum); // State for waiting an additional tick when not all permissions are received state backOff --> backOff1; // State, which releases the requests for needed tracks state backOff1 { entry / *_ST_4_req[trainNum] = false; entry / *_LN_0_req[trainNum] = false; } // Transition to repeat requesting permissions procedure --> waitForPerm; final state gotPerm; } // Transition to the departure state >-> Dep_*_ST; // State, which handles the departure of a train state Dep_*_ST { }; } |
Station-2-Station controller
Each Station-2-Station controller realizes the movement from one of the stations (IC,OC,KH) to another station. All controllers using IC or OC parts have to respect the traveling directions. For the Kicking Horse Pass two separate controllers, forwards and backwards, are used.
The controllers starting from Kicking Horse Pass Station make an assumption of the direction of the train. These are dependent on the directions of the inner or outer circle, e.g. the KHIC controller starts backwards because this is the only valid direction to travel this path. To drive a train from the Kicking Horse Station (facing forward) to the Inner Circle we have to combine the KHOC and OCIC controllers.
When arriving on a station the train controller must first call the function void railArrival(int train, int station). This starts the waiting timer for the train.
Next the train must wait for int railDeparture(int train) to return 1.
After the waiting has finished the controller can reach a final state and pass the control back to the train controller.
Structure
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// // Structure of a Station-2-Station controller from Station * to Station * // scchart STST " * to * Controller " { // Set of permission variables for required tracks input int *_perm; // Set of entry-Actionsrequest withvariables hostcodefor callsrequired totracks setfor tracks,11 pointstrains and signalsoutput according to depTrack entry / 'railPoint(*,STRAIGHT)'; entry / 'railSignal(*_LN_0, FWD, RED)'; entry / 'railTrack(*_LN_0,FWD,trainNum,NORMAL)'; entry / 'railTrack(*_ST_4,FWD,trainNum,NORMAL)'; entry depTrack == 1 / 'railSignal(*_ST_1, FWD, GREEN)'; entry depTrack == 2 / 'railSignal(*_ST_2, FWD, GREEN)'; entry depTrack == 3 / 'railSignal(*_ST_3, FWD, GREEN)'; //... // Transition to next track segment, if contact is triggered } --> *_LN_0 with 'railContact(*_LN_0,0)'; // ..................................................................................... // Set of track segment controlling states such as follows // ..................................................................................... // Transition to next track segment, if contact is triggered state *_LN_0 { // Hostcode calls for outputs entry / 'println("[trainNum][ST-ST] Entering *_LN_0")'; entry debug / 'println("[trainNum][ST-ST] Requesting permission for *_LN_1")'; // Entry-Actions with hostcode calls to set previous signal according to depTrack to RED entry depTrack == 1 / 'railSignal(*_ST_1, FWD, RED)'; entry depTrack == 2 / 'railSignal(*_ST_2, FWD, RED)'; entry depTrack == 3 / 'railSignal(*_ST_3, FWD, RED)'; // Requesting the next track segment entry / *_LN_1_req[trainNum] = true; // Region for handling train driving region Travel: initial state Entry bool *_req[11]; // Train number input int trainNum; // Number of the departure track in a station input int depTrack; // Number of the destination track in a station input int destTrack; // Cleanup flag for selecting the destination track input bool cleanup; // Debug flag for additional output input bool debug; // Arrival track output int arrTrack; // Variable with value for arrTrack for selecting correct station elements int i_arrOnTrack; // Handles departing from a station * initial state *_ST { // hostcode call for additional output when debug entry debug / 'println([trainNum][ST-ST] ... )'; // State, which sets requests for needed tracks initial state waitForPerm { entry / *_ST_4_req[trainNum] = true; entry / *_LN_0_req[trainNum] = true; } // Transition is taken, if all permissions are received --> gotPerm with (*_ST_4_perm == trainNum) & (*_LN_0_perm == trainNum) // Transition is taken, if some (not all) permissions are received --> backOff with (*_ST_4_perm == trainNum) | (*_LN_0_perm == trainNum); // State for waiting an additional tick when not all permissions are received state backOff --> backOff1; // State, which releases the requests for needed tracks state backOff1 { entry / *_ST_4_req[trainNum] = false; entry / *_LN_0_req[trainNum] = false; } // Transition to continuingrepeat state,requesting ifpermissions permittedprocedure --> ContinuewaitForPerm; with 'railContact(*_LN_0,0)' & (*_LN_1_perm == trainNum) final state gotPerm; } // Transition to slowingthe downdeparture elsestate >--> Slowdown with 'railContact(*_LN_0,0)'Dep_*_ST; // State, forwhich slowinghandles down the train departure of a train state SlowdownDep_*_ST { // Set of entry debug / 'println("[trainNum][ST-ST] Slowing down on *_LN_0")'; entry-Actions with hostcode calls to set tracks, points and signals according to depTrack entry // Entry-Action with hostcode calls for slowing down the train 'railPoint(*,STRAIGHT)'; entry / 'railSignal(*_LN_0, FWD, RED)'; entry / 'railTrack(*_LN_0,FWD,trainNum,CAUTIONNORMAL)'; entry } / 'railTrack(*_ST_4,FWD,trainNum,NORMAL)'; entry depTrack /== 1 / Transition to waiting state'railSignal(*_ST_1, FWD, GREEN)'; entry depTrack --> Waiting with== 2 / 'railContactrailSignal(*_LN_0,1ST_2, FWD, GREEN)'; entry depTrack //== Transition3 to continuing state, if permitted/ 'railSignal(*_ST_3, FWD, GREEN)'; --> Continue with *_LN_1_perm == trainNum; //... // StateTransition forto trainnext waitingtrack onsegment, permission if contact state Waiting {is triggered } --> *_LN_0 entry debug / 'println("[trainNum][ST-ST] Stopping on with 'railContact(*_LN_0",0)'; // Entry-Action with hostcode call for stopping the train entry / 'railTrackBrake(*_LN_0)'; } --> Continue with *_LN_1_perm == trainNum; // State to continuing driving on the track final state Continue { entry debug / 'println("[trainNum][ST-ST] Continuing on *_LN_0")'; // Entry-Actions with hostcode calls to set tracks and signals for driving entry / 'railSignal(*_LN_0,FWD,GREEN)'; entry / 'railTrack(*_LN_0,FWD,trainNum,NORMAL---------------------------------------------------------------------------------------------------------------- // Set of track segment controlling states such as follows // ---------------------------------------------------------------------------------------------------------------- // Transition to next track segment, if contact is triggered state *_LN_0 { // Hostcode calls for outputs entry / 'println("[trainNum][ST-ST] Entering *_LN_0")'; entry debug / entry / 'railTrack('println("[trainNum][ST-ST] Requesting permission for *_LN_1,FWD,trainNum,NORMAL")'; // Entry-Actions with hostcode entrycalls / 'to set previous signal according to depTrack to RED entry depTrack == 1 / 'railSignal(*_LNST_1, FWD, RED)'; entry depTrack }; // Region for handling cleanup functionalities== 2 / 'railSignal(*_ST_2, FWD, RED)'; regionentry Cleanup: depTrack == 3 / 'railSignal(*_ST_3, initial state Entry FWD, RED)'; // TransitionRequesting the tonext cleanuptrack statesegment --> cleanup with 'railContact(entry / *_LN_0,0)'_1_req[trainNum] = true; // StateRegion for cleaning up the previous track segments handling train driving region Travel: finalinitial state cleanup {Entry // Transition entryto debugcontinuing / 'println("[trainNum][ST-ST] Entered *_LN_0 completely")';state, if permitted // Entry-Action with hostcode call to switching off the previous track--> Continue with 'railContact(*_LN_0,0)' & (*_LN_1_perm == trainNum) // Transition to slowing down else --> Slowdown entrywith / 'railTrackOffrailContact(*_STLN_40,0)'; // State Entry-Actionfor toslowing releasedown the previous tracktrain state Slowdown { entry debug / *_ST_4_req[trainNum] = false'println("[trainNum][ST-ST] Slowing down on *_LN_0")'; }; // Transition to transitional state }>-> *_LN_0_*_LN_1; state *_LN_0_*_LN_1 // Transition to next track segment, if contact is triggered --> *_LN_1 with 'railContact(*_LN_1,0)'; // .................................................................................. Entry-Action with hostcode calls for slowing down the train entry / 'railTrack(*_LN_0,FWD,trainNum,CAUTION)'; } // Transition to waiting state --> Waiting with 'railContact(*_LN_0,1)' // Transition to continuing state, if permitted --> Continue with *_LN_1_perm == trainNum; // State for train waiting on permission state Waiting { entry debug / 'println("[trainNum][ST-ST] Stopping on *_LN_0")'; // Entry-Action with hostcode call for stopping the train entry / 'railTrackBrake(*_LN_0)'; } --> Continue with *_LN_1_perm == trainNum; // State to continuing driving on the track final state Continue { entry debug / 'println("[trainNum][ST-ST] Continuing on *_LN_0")'; // Entry-Actions with hostcode calls to set tracks and signals for driving entry / 'railSignal(*_LN_0,FWD,GREEN)'; entry / 'railTrack(*_LN_0,FWD,trainNum,NORMAL)'; entry / 'railTrack(*_LN_1,FWD,trainNum,NORMAL)'; entry / 'railSignal(*_LN_1, FWD, RED)'; }; // Region for handling cleanup functionalities region Cleanup: initial state Entry // Transition to cleanup state --> cleanup with 'railContact(*_LN_0,0)'; // State for cleaning up the previous track segments final state cleanup { entry debug / 'println("[trainNum][ST-ST] Entered *_LN_0 completely")'; // Entry-Action with hostcode call to switching off the previous track entry / 'railTrackOff(*_ST_4)'; // Entry-Action to release the previous track entry / *_ST_4_req[trainNum] = false; }; // Transition to transitional state }>-> *_LN_0_*_LN_1; state *_LN_0_*_LN_1 // Transition to next track segment, if contact is triggered --> *_LN_1 with 'railContact(*_LN_1,0)'; // ---------------------------------------------------------------------------------------------------------------- // State for entering a station state *_LN_5 { // Variable for checking all needed permissions int perm_all_next_segments = false; entry / 'println("[trainNum][ST-ST] Entering *_LN_5")'; entry / 'railSignal(*_LN_4, FWD, RED)'; // Region for handling train driving such as above, // only with perm_all_next_segments for permitting more than one track region Travel: initial state Entry --> Continue with 'railContact(*_LN_5,0)' & perm_all_next_segments --> Slowdown with 'railContact(*_LN_5,0)'; state Slowdown { entry debug / 'println("[trainNum][ST-ST] Slowing down on *_LN_5")'; entry / 'railTrack(*_LN_5,FWD,trainNum,CAUTION)'; } --> Waiting with 'railContact(*_LN_5,1)' --> Continue with perm_all_next_segments; state Waiting { entry debug / 'println("[trainNum][ST-ST] Stopping on *_LN_5")'; entry / 'railTrackBrake(*_LN_5)'; } --> Continue with perm_all_next_segments; final state Continue { entry debug / 'println("[trainNum][ST-ST] Continuing on *_LN_5")'; entry i_arrOnTrack == 1 / 'railTrack(*_ST_1,FWD,trainNum,NORMAL)'; entry i_arrOnTrack == 2 / 'railTrack(*_ST_2,FWD,trainNum,NORMAL)'; entry i_arrOnTrack == 3 / 'railTrack(*_ST_3,FWD,trainNum,NORMAL)'; //... entry / arrTrack = i_arrOnTrack; }; // Region for handling cleanup-functionalities such as above region Cleanup: initial state Entry --> cleanup with 'railContact(*_LN_5,0)'; final state cleanup { entry debug / 'println("[trainNum][ST-ST] Entered *_LN_5 completely")'; entry / 'railTrackOff(*_LN_4)'; entry / *_LN_4_req[trainNum] = false; }; // Region for handling permissions of all needed tracks region Permissions: // State for requesting all needed tracks according to destination track and cleanup-Flag initial state checking { entry / *_ST_0_req[trainNum] = true; entry destTrack == 1 | !cleanup / *_ST_1_req[trainNum] = true; entry destTrack == 2 | !cleanup / *_ST_2_req[trainNum] = true; entry destTrack == 3 | !cleanup / *_ST_3_req[trainNum] = true; } // Transitions for permitted tracks match wished tracks --> success with destTrack == 1 & *_ST_0_perm == trainNum & *_ST_1_perm == trainNum / i_arrOnTrack = 1 --> success with destTrack == 2 & *_ST_0_perm == trainNum & *_ST_2_perm == trainNum / i_arrOnTrack = 2 --> success with destTrack == 3 & *_ST_0_perm == trainNum & *_ST_3_perm == trainNum / i_arrOnTrack = 3 // Transitions for permitted tracks don't match wished tracks --> success with *_ST_0_perm == trainNum & *_ST_1_perm == trainNum / i_arrOnTrack = 1 --> success with *_ST_0_perm == trainNum & *_ST_2_perm == trainNum / i_arrOnTrack = 2 --> success with *_ST_0_perm == trainNum & *_ST_3_perm == trainNum / i_arrOnTrack = 3 // Transition for not all tracks permitted --> resolving with *_ST_0_perm == trainNum | *_ST_3_perm == trainNum | *_ST_2_perm == trainNum | *_ST_1_perm == trainNum; // State for waiting an additional tick state resolving --> resolving1; // State for releasing track requests state resolving1 { entry / *_ST_0_req[trainNum] = false; entry / *_ST_1_req[trainNum] = false; entry / *_ST_2_req[trainNum] = false; entry / *_ST_3_req[trainNum] = false; } // Transition for trying the requesting again --> checking; // State for waiting an additional tick state success --> success1; // State for releasing not used track requests final state success1 { entry !(i_arrOnTrack == 1) / *_ST_1_req[trainNum] = false; entry !(i_arrOnTrack == 2) / *_ST_2_req[trainNum] = false; entry !(i_arrOnTrack == 3) / *_ST_3_req[trainNum] = false; // Settting perm_all_next_segments to true entry / perm_all_next_segments = true; }; // Transition to station entry states }>-> *_LN_5_*_ST; // State waiting for station entry state *_LN_5_*_ST --> Arr_*_ST with i_arrOnTrack == 1 & 'railContact(*_ST_1,0)' --> Arr_*_ST with i_arrOnTrack == 2 & 'railContact(*_ST_2,0)' --> Arr_*_ST with i_arrOnTrack == 3 & 'railContact(*_ST_3,0)'; // State for setting tracks, points and signals according to i_arrOnTrack // and releasing previous track request state Arr_*_ST { entry / 'railSignal(*_LN_5, FWD, RED)'; entry / 'railTrackOff(*_LN_5)'; entry / 'railTrack(*_ST_0,FWD,trainNum,SLOW)'; entry i_arrOnTrack == 1 / 'railTrack(*_ST_1,FWD,trainNum,SLOW)'; entry i_arrOnTrack == 2 / 'railTrack(*_ST_2,FWD,trainNum,SLOW)'; entry i_arrOnTrack == 3 / 'railTrack(*_ST_3,FWD,trainNum,SLOW)'; entry / *_LN_5_req[trainNum] = false; initial state SlowEntry --> Slow with i_arrOnTrack == 1 & 'railContact(*_ST_1,0)' --> Slow with i_arrOnTrack == 2 & 'railContact(*_ST_2,0)' --> Slow with i_arrOnTrack == 3 & 'railContact(*_ST_3,0)'; // State for switching off previous track and releasing the request state Slow { entry / 'railTrackOff(*_ST_0)'; entry / *_ST_0_req[trainNum] = false; } // Transitions to halt state, when train is at second contact of a track segment --> Halt with i_arrOnTrack == 1 & 'railContact(*_ST_1,1)' --> Halt with i_arrOnTrack == 2 & 'railContact(*_ST_2,1)' --> Halt with i_arrOnTrack == 3 & 'railContact(*_ST_3,1)'; final state Halt { // Entry-Actions for braking the train on correct track entry i_arrOnTrack == 1 / 'railTrackBrake(*_ST_1)'; entry i_arrOnTrack == 2 / 'railTrackBrake(*_ST_2)'; entry i_arrOnTrack == 3 / 'railTrackBrake(*_ST_3)'; // Entry-Actions for waiting for timer on correct track entry i_arrOnTrack == 1 / 'railArrival(trainNum, *_ST_1)'; entry i_arrOnTrack == 2 / 'railArrival(trainNum, *_ST_2)'; entry i_arrOnTrack == 3 / 'railArrival(trainNum, *_ST_3)'; }; } >-> done; state done // Transition to final state, if timer is ready --> reallyDone with 'railDeparture(trainNum)'; final state reallyDone; } |