Child pages
  • The Eclipse Modeling Framework

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

This tutorial will be all about the Eclipse Modeling Framework, one of the core technologies in the Eclipse universe. You will learn what metamodels are and how to create them, how to generate an editor for instances of your metamodels, and how to load and save such instances. All of this just goes to teach you all you need to know for the final step: designing and implementing a metamodel for Turing Machines as well as a head controller that can execute Turing Machines specified in terms of that metamodel. We will of course continue our example from the last tutorial: the metamodel you will create will be one for models that specify Turing Machines. To learn about using EMF models programmatically, you will also implement a head controller that executes a Turing Machine given to it in terms of a Turing Machine model.

Once you're done with this tutorial, you will have an application that looks something like this:

...

  • The Wikipedia article on metamodeling may be i
  • The Eclipse online help system contains a section on EMF, complete with an introduction and tutorials.
  • There is a book on EMF, which is a great resource. The library may have copies available. We also have at least one copy at our office, so feel free to drop in and read it. (We also have tea and a sofa, so there's no lack of proper reading atmosphere... (wink) )
  • Among many other helpful tutorials, Lars Vogel, an active Eclipse developer, has also written a tutorial on EMF.

Creating a Metamodel

As we have already seen, everything in EMF begins with the metamodel. Metamodels can be imported from different formats: XSD (XML Schema Definition), UML, Ecore models,... In this tutorial, we will be using Ecore diagrams to specify our metamodels. Take a moment to think about this: we're creating an Ecore model by drawing a diagram, and this model will then be used as the metamodel for our Turing Machine models. So, let's start by creating an Ecore diagram.

  1. Create a new Empty EMF Project named de.cau.cs.rtprak.login.turingmodel. Remember to create the project in your Git repository. Once you click the Finish button, the Empty EMF Project wizard creates a new plug-in project for you, complete with a src folder for Java source files, the MANIFEST.MF file we have encountered before, and, most importantly, a models folder that you will store your modeling files in. If you open the manifest file in the Plugin Manifest Editor, you will see that the wizard already added a dependency to org.eclipse.emf.ecore, which all EMF projects depend on.
  2. Create a new Ecore diagram in the models folder by right-clicking the folder and clicking New -> Other..., and then selecting Ecore Diagram from the Ecore Tools category. Note that the category Other also contains an entry Ecore Diagram. However, the editor we will be using has more features and is more user-friendly than the one in the Other category.
  3. In the New Ecore Diagram wizard, check Create a new model and choose turingmachine.ecore as the Domain file name. Once you click Finish, the wizard will generate two files for you:
    • turingmachine.ecore contains the information about the data structures in your Turing Machine models. In effect, it is your metamodel in Ecore format.
    • turingmachine.ecorediag is the diagram you're editing and contains things like coordinates of the different data structures, and bend points of the relations between them – in short, everything the graphical editor needs to know to display the diagram.
  4. You will need the Properties view to edit your model properly. This view shows detailed information about the currently selected model element and lets you edit them. It also shows general information about the model if no specific element it selected. Summon the Properties view now by right-clicking into your diagram and selecting Show Properties View.
  5. Now that the Properties view is visible, switch to its Model tab and set the following properties:
    • Name: Model elements are grouped into packages, and this is the package name. Set to turingmachine.
    • Ns Prefix: Namespace prefix that will be used in the XML representation of your models later on. Use something short, e.g. turing.
    • Ns URI: While the package name need not be unique, namespace URI's are used to uniquely identify stuff. The usual convention is to use a name following the format http://project_name_part/packagename. Thus, set this to something like http://de.cau.cs.rtprak.login/turingmachine.

Modeling Your Turing Machines

Now that we have an empty Ecore diagram it's time to get to the interesting part: defining the metamodel for your Turing Machines. This is a complex and interesting task that will require some thought on your part. Feel free to discuss this with other participants: talking about a problem with other people usually leads to better designs and helps you think about problems that you might have overlooked otherwise. Here's some first suggestions for design decisions you're facing to get you started:

  • Do you model the state machine?
  • Do you model the Turing Machine's tape?
  • In what detail do you model transition labels? Simple Strings, or more complex expressions over the input alphabet?

Model Elements

You will need the following Ecore model elements:

  • EClass – Create one for every item that you want to be in your model. Make sure that you have exactly one root element, that is, an element that represents your Turing Machine (perhaps TuringMachine would actually be a good name for it...) and provides access to other elements.
  • EAttribute – Add attributes to classes to give them properties, e.g. a name attribute for states in state machines. The most important property of attributes is their type, which you can configure in the Properties view.
  • EEnum – Create enumerations to define simple enumeration types that you can then use as the type of attributes.
  • Inheritance Relations – Use these as you would in UML class diagrams or ye plain ol' Java.
  • EReference – Use references to provide links between classes. Here's a few things about references:
    • Every class (except the root class) requires exactly one Containment reference that specifies where it belongs to and where it will be stored later on when you save your models to XML files.
    • Set lower and upper bounds on references to control how many instances of a class can be referenced (just like multiplicities in UML class diagram associations).
    • Consider whether a reference should have an opposite reference: a second reference in the other direction to be able to navigate back and forth between the model objects. Let's take two classes as an example to illustrate this: Parent and Child, where Parent can reference multiple Child objects. To be able to ask the Parent about all its children, we would add a reference children from Parent to Child with the containment flag active (that is, Child is part of its Parent). To be able to ask a Child about its Parent, we would add a second reference from Child to Parent with the EOpposite set to the children reference.

For this task, you won't need any more model elements.

One last thing before you get started: While working on your model, save and validate it regularly (Edit -> Validate). This will help you find potential problems with your model while you're still able to fix them easily.