The pragmatics of model-based design refers to the practical aspects of handling graphical system models. This encompasses a range of activities, such as editing, browsing, or simulating models. We believe that the pragmatics of modeling deserves more attention than is has received so far. We also believe that there is the potential for significant productivity enhancements, using technology that is largely already available. We address this research area in the following subprojects:

  • Hauke Fuhrmann and Reinhard von Hanxleden. On the Pragmatics of Model-Based Design. In Foundations of Computer Software. Future Trends and Techniques for Development—15th Monterey Workshop 2008, Budapest, Hungary, Revised Selected Papers. Volume 6028 of LNCS, p. 116–140, Springer, 2010. The original publication is available at link.springer.com. (pdf / bib)
  • Hauke Fuhrmann and Reinhard von Hanxleden. Taming Graphical Modeling. In Proceedings of the ACM/IEEE 13th International Conference on Model Driven Engineering Languages and Systems (MoDELS’10). Volume 6394 of LNCS, p. 196–210, Springer, 2010. The original publication is available at link.springer.com. (pdf / bib)