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Port ConstraintsportConstraints 
OptionIDTypeApplies toDefault
Alignmentde.cau.cs.kieler.alignmentEnumNodesAUTOMATIC
Aspect Ratiode.cau.cs.kieler.aspectRatioFloatParents0.0
Bend Pointsde.cau.cs.kieler.bendPointsObjectEdges 
Border Spacingde.cau.cs.kieler.borderSpacingFloatParents 
Debug Modede.cau.cs.kieler.debugModeBooleanParentsfalse
Directionde.cau.cs.kieler.directionEnumParents 
Edge Routingde.cau.cs.kieler.edgeRoutingEnumParents 
Expand Nodesde.cau.cs.kieler.expandNodesBooleanParentsfalse
Interactivede.cau.cs.kieler.interactiveBooleanParentsfalse
Label Spacingde.cau.cs.kieler.labelSpacingFloatEdges
Nodes
 
Layout Hierarchyde.cau.cs.kieler.layoutHierarchyBooleanParentsfalse
Layout Algorithmde.cau.cs.kieler.algorithmStringParents 
Node Label Placementde.cau.cs.kieler.nodeLabelPlacementEnumSetNodes
Labels
 
Port Constraintsde.cau.cs.kieler.portConstraintsEnumNodes 
Port Label Placementde.cau.cs.kieler.portLabelPlacementEnumNodesOUTSIDE
Port Spacingde.cau.cs.kieler.portSpacingFloatNodes 
Port Alignmentde.cau.cs.kieler.portAlignmentEnum

Nodes
Parents

JUSTIFIED
Port Alignment for Northern Portsde.cau.cs.kieler.portAlignment.northEnum

Nodes
Parents

UNDEFINED
Port Alignment for Souther Portsde.cau.cs.kieler.portAlignment.southEnumNodes
Parents
UNDEFINED
Port Label PlacementAlignment for Eastern Portsde.cau.cs.kieler.portAlignment.portLabelPlacementeastEnumNodes
OUTSIDEParents
UNDEFINED
Port SpacingAlignment for Western Portsde.cau.cs.kieler.portAlignment.portSpacingwestFloatEnumNodes
 Parents
UNDEFINED
Positionde.cau.cs.kieler.positionObject

Labels
Nodes
Ports

 
Priorityde.cau.cs.kieler.priorityIntEdges
Nodes
 
Randomization Seedde.cau.cs.kieler.randomSeedIntParents 
Separate Connected Componentsde.cau.cs.kieler.separateConnCompBooleanParents 
Size Constraintde.cau.cs.kieler.sizeConstraintEnumSetNodes 
Size Optionsde.cau.cs.kieler.sizeOptionsEnumSetNodesDEFAULT_MINIMUM_SIZE
Spacingde.cau.cs.kieler.spacingFloatParents 

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While most layout options are used to affect how the active layout algorithm computes concrete coordinates for the graph elements, there are some layout options that have a special role in KIML.

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Anchor
layoutAlgorithm
layoutAlgorithm
Layout Algorithm

The option with identifier de.cau.cs.kieler.algorithm specifies which layout algorithm to use for a graph or subgraph. The value can be either the identifier of a layout algorithm or the identifier of a layout type. In the latter case the algorithm with highest priority of that type is applied. It is possible to set different values for this option on subgraphs of a hierarchical graph, where a subgraph is identified by a parent node. A layout algorithm is responsible to process only the direct content of a given parent node. An exception from this rule is made when the Layout Hierarchy option is active.

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  • Layered - The layer-based method emphasizes the direction of edges by pointing as many edges as possible into the same direction. The nodes are arranged in layers and then reordered such that the number of edge crossings is minimized. Afterwards, concrete coordinates are computed for the nodes and edge bend points.
  • Orthogonal - Orthogonal methods follow the "topology-shape-metrics" approach, which first applies a planarization technique, resulting in a planar representation of the graph, then compute an orthogonal shape, and finally determine concrete coordinates for nodes and edge bend points by applying a compaction method.
  • Force - Layout algorithms that follow physical analogies by simulating a system of attractive and repulsive forces.
  • Circular - Circular layout algorithms emphasize biconnected components of a graph by arranging them in circles. This is useful if a drawing is desired where such components are clearly grouped, or where cycles are shown as prominent properties of the graph.
  • Tree - Specialized layout methods for trees, i.e. acyclic graphs. The regular structure of graphs that have no undirected cycles can be emphasized using an algorithm of this type.

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Anchor
diagramType
diagramType
Diagram Type

Diagram types are used to classify graphical diagrams for setting default layout option values for a set of similar diagrams. The diagram type of an element is specified with the layout option de.cau.cs.kieler.diagramType. Layout algorithms can declare which diagram types they support well, and give a priority value for each supported type. KIML decides at runtime which layout algorithm has the highest priority for a given diagram, so that the most suitable algorithm is always used. Usual values for such priorities are between 1 and 10, where the highest value should only be assigned if the algorithm is especially designed for diagrams of the respective type, or if it has proven to be very adequate for them. Lower values should be given if the algorithm is able to draw the diagrams correctly, but with lower quality of the resulting layout.

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  • General - This type is automatically assigned to all diagrams for which no specific type is declared. A layout algorithm that has the highest priority on the General diagram type is taken as the default algorithm when no further information on a diagram is available to KIML.
  • State Machine - All kinds of state machines, automata, and activity diagrams. Examples: SCCharts / SyncCharts, UML Activity diagrams.
  • Data Flow Diagram - Actor-oriented diagrams, where connections are mostly done between ports of nodes. These diagrams can only be handled properly by very special layout algorithms, such as those developed in the KLay project.
  • Class Diagram - Class diagrams such as Ecore diagrams for the EMF or UML Class diagrams.
  • Use Case Diagram - Use case diagrams as defined by the UML.
  • Unconnected Boxes - Sets of nodes that have no connections and are treated as resizable boxes. This is related to mathematical packing problems. Example: Regions in SCCharts / SyncCharts.

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Anchor
edgeRouting
edgeRouting
Edge Routing

This option influences the way in which edges are routed between the nodes they connect. The following settings are available:

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  1. Start at the source point of the edge.
  2. As long as there are at least three bend points left:
    1. Draw a cubic spline segment to the third bend point with the other two bend points as control points.
    2. Use the third bend point as start point for the next segment.
    3. Consume the three bend points and proceed to the next segment.
  3. Check the number of remaining bend points:
    1. Two bend points – draw a cubic spline segment to the target point of the edge.
    2. One bend point – draw a quadratic spline segment to the target point of the edge.
    3. No bend point – draw a straight line to the target point of the edge.

Other Options

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Anchor
addPortSpace
addPortSpace
Additional Port Space

This option controls additional port space left around the set of ports on each side:

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This option is only relevant if port constraints are FREEFIXED_SIDE, or FIXED_ORDER. If size constraints include PORTS, the additional port space, together with the port spacing and the size of ports, determines a lower bound on the node size.

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Anchor
alignment
alignment
Alignment

Determines the alignment of a node in relation to other nodes of the same row or column. For layer-based algorithms, for instance, this option controls how a node is positioned inside its assigned layer.

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Anchor
aspectRatio
aspectRatio
Aspect Ratio

The aspect ratio of a drawing is the ratio of its total width to its total height. This option gives some control over that ratio, although in most cases it is only interpreted as a hint on how to arrange multiple connected components, hence the actual aspect ratio will probably be different from what has been specified with the option.

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Anchor
commentBox
commentBox
Comment Box

A node that is marked as comment box is treated as a label that needs to be placed somewhere. In contrast to normal node labels (modeled with a KLabel instance), comment boxes may have connections to other nodes, as in the following example.

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Anchor
hypernode
hypernode
Hypernode

A node that is marked as hypernode has a special role in the graph structure, since all its incident edges are treated as parts of the same hyperedge. Example: relation vertices in Ptolemy models.

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Anchor
layoutHierarchy
layoutHierarchy
Layout Hierarchy

If this option is supported and active, the layout algorithm is requested to process the full hierarchy contained in the input node. This means that instead of executing another algorithm on each hierarchy level, all levels are arranged in a single algorithm execution.

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Anchor
noLayout
noLayout
No Layout

Elements that are marked with this option are excluded from layout. This is used to identify diagram objects that should not be regarded as graph elements.

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Anchor
portAnchor
portAnchor
Port Anchor Offset

Since ports have a size, we need a concrete point inside the port that edges should start or end in. In KLay Layered, this is referred to as the port anchor. By default, the center of each port is used as its port anchor, but this behavior can be overridden by setting an explicit port anchor.

In the following example, the port anchor of the left port was moved upwards, while the port anchor of the second port was moved downwards:

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Anchor
portOffset
portOffset
Port Offset

The port offset is used to specify how much space a layout algorithm should leave between a port and the border of its node. This is usually zero, but doesn't have to be. If the offset is not defined for a given port, a layout algorithm can try to infer the offset from the port's coordinates and its node's size in the input graph. This of course requires both properties to be set to sensible values.

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  • The port constraints on a node are set to FREE, FIXED_SIDES or FIXED_ORDER.
  • The port constraints on a node are set to FIXED_RATIO or FIXED_POS, and the size of the node is not fixed. (Note that this is especially true for ports of compound nodes.)

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Anchor
portSpacing
portSpacing
Port Spacing

The port spacing determines how much space KLay Layered should leave between the ports of each side. This option is only relevant if the node size depends on the ports, that is, if the size constraints include SizeConstraint.PORTS.